Shields
Each hull zone has its own shield dial and maximum shield value. The number displayed on the shield dial indicates the hull zone’s remaining shields.
- Each ship begins the game with its shield dials set to the maximum shield values shown in the corresponding hull zones.
- When a ship spends, loses, or recovers shields, rotate the shield dial to indicate the shields remaining in that hull zone.
- A hull zone cannot have more shields than its maximum shield value, and it cannot recover a shield if it is at its maximum shield value.
- A hull zone cannot have fewer than zero shields, and it cannot lose a shield if it has none remaining [1].
Related Topics: Commands, Damage, Defense Tokens, Hull Zones
#ffg Rules Reference Guide 1.5 Page 16 ↩︎