Set Aside Ships and Squadrons
Some effects refer to ships or squadrons being set aside, typically before the “Deploy Ships” step of setup. The player controlling the set-aside ship or squadron places it outside the play area near its ship or squadron card along its player’s edge. These effects specify when those ships or squadrons can be deployed later in the game.
- A ship or squadron that is set aside can only be deployed or affected by the effect that set them aside.
- A set-aside ship or squadron can only be assigned objective tokens or chosen as an objective ship if that effect is resolved before the effect that sets that ship or squadron aside.
- If a player has set-aside ships or squadrons remaining but all of that player’s ships in the play area are destroyed, the game immediately ends [1].
FAQ
A: Yes. All of that player's set-aside ships and squadrons are destroyed. In official tournaments, this occurs at the end of the game round.
A: Yes, as long as those abilities could be resolved at the start of the round in which that ship or squadron was deployed.
A: No. However, if they are assigned tokens or chosen as an objective ship before being set aside (by Blockade Run or Intel Sweep, for example) those tokens or effects are not removed when the ship is set aside.
A: No. Ships and squadrons that are set aside are only affected by the ability or card effect that set them aside.
Related Topics: Effects, Objective Cards, Objective Tokens, Setup, Winning and Losing
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#ffg Rules Reference Guide 1.5 Page 33 ↩︎