Pass Tokens

A player receives one or more pass tokens at the beginning of the game if their opponent has more ships than they do. When it is a player’s turn to activate during the Ship Phase, that player may spend a pass token to pass their turn instead of activating, and it becomes their opponent’s
turn to activate a ship. When a pass token is spent, it is discarded.

Note: These rules replace the pass token rules previously published in the Super Star Destroyer expansion. A huge ship no longer receives an additional pass token as described in those rules.

Related Topics: Setup, Ship Phase


  1. #ffg Rules Reference Guide 1.5 Page 14 ↩︎